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Heaven Smoke from T Spawn

Smoke off heaven on Overpass from T spawn. Blocks the elevated angle so your team can push through B short or monster safely.

easy T-Side standing left click b-siteheavenessential

Steps

  1. From T spawn, run forward toward the B short area and stop at the top of the initial ramp. Position yourself on the right side against the wall, pressing your right shoulder into the corner where the wall meets the ramp.
  2. Look up toward the buildings ahead. Find the metal antenna or pole that protrudes from the rooftop above the heaven/water area. It is a thin vertical structure visible against the sky.
  3. Place your crosshair on the tip of the antenna, right at the very top. You should be aimed at the point where the metal meets the sky.
  4. Perform a standing left-click throw - no movement or jump needed. Hold left click and release.
  5. The smoke arcs over the buildings and lands on the heaven walkway, blocking any CT holding the elevated position from seeing players pushing through B short, monster, or onto B site.

Tips

  • Heaven is the strongest CT position on Overpass. The elevated angle lets the CT see nearly every approach to B site while being extremely difficult to duel from below. This smoke is essential for neutralizing that advantage.
  • Since this is a standing throw, no jump throw bind is needed. This makes it one of the easiest and most important smokes to learn on Overpass.
  • Throw this smoke early in the round so it is in place before your team starts their B approach. The smoke takes about 2-3 seconds to travel and bloom.
  • If the smoke lands too far forward (past heaven toward CT spawn), your crosshair was too high. If it falls short (on the ground below heaven), you were too low.
  • Pair this with a B pillar smoke and a monster push or B short push for a full B execute. Heaven smoke alone covers the top angle but you still need to clear ground-level positions.
  • Practice commands: sv_cheats 1; sv_infinite_ammo 1; sv_grenade_trajectory 1; sv_grenade_trajectory_time 10; mp_roundtime_defuse 60

When to Use

Throw this smoke at the start of any round where your team is hitting B:

  • B executes - smoke heaven, then push through B short or monster onto the site with flash support
  • B short pushes - the heaven player is the biggest threat to anyone moving through B short. This smoke removes that angle entirely
  • Monster pushes - heaven overlooks the monster exit. Smoking it lets your team emerge from monster without getting picked from above
  • Default rounds where you want to apply B pressure without committing fully - the smoke forces the heaven CT to reposition
  • Post-plant denial - re-smoking heaven during the post-plant phase delays the CT retake from the most dangerous angle

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