Monster HE from Heaven
Punish Ts in Monster from Heaven on Overpass with this easy CT HE grenade. Deal heavy damage to the narrow tunnel and deny the push.
easy CT-Side standing left click b-sitemonsterdamagedefensive
Steps
- From Heaven, walk to the railing that overlooks B site and face the Monster archway below. Position yourself at the center of the railing with a clear sightline down to the Monster entrance.
- Look down at the Monster exit archway on the far side of B site. You can see the dark tunnel opening where Ts emerge from below.
- Place your crosshair on the floor just inside the Monster archway, right at the transition point where the ramp levels out and meets the site floor. Aim at the center of the exit threshold.
- Perform a standing left-click throw - hold and release with no movement. The downward angle from Heaven naturally drops the grenade into the Monster exit.
- The HE grenade drops from Heaven and detonates at the Monster exit, dealing 50-80 damage to any Ts grouped at the top of the ramp preparing to push out onto B site.
Tips
- Monster is a narrow tunnel where Ts bunch up before pushing onto site. An HE from Heaven exploits this by dealing splash damage to multiple players in the tight space, often hitting 2-3 targets.
- If the grenade bounces out onto the site instead of landing inside Monster, your crosshair was too far forward. Aim deeper inside the archway to keep the detonation in the tunnel.
- This HE is devastating when combined with the Monster molotov from Heaven. Throw the HE first to deal initial damage, then follow with the molotov to deny the position completely.
- Practice offline with these commands:
sv_cheats 1; sv_infinite_ammo 1; sv_grenade_trajectory 1; sv_grenade_trajectory_time 10; mp_roundtime_defuse 60 - Throw this the moment you hear footsteps inside Monster. The sound cue from the ramp gives you a 1-2 second window to throw before Ts reach the exit.
- From Heaven, you are safe from most return fire while throwing. The elevation and railing provide natural cover, making this a low-risk, high-reward play.
When to Use
This HE grenade is a core piece of B site defense from Heaven. Throw it when:
- Denying a Monster push when you hear multiple Ts stacking up in the tunnel - the HE in the tight space deals massive combined damage
- Pre-execute damage to weaken Ts before they exit Monster, giving your team an HP advantage in the gunfights on site
- Following up a fading smoke on Monster when you do not have a molotov available - the HE still provides meaningful denial
- Eco round defense when you want to deal maximum chip damage before Ts can close the distance with their weaker weapons
- Information gathering by throwing the HE into Monster to check if Ts are there - hit indicators confirm the presence and number of enemies
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