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Squeaky Smoke from Lobby

CS2 Nuke squeaky smoke from lobby. Easy standing lineup that blocks CT vision through the squeaky door for safe A site entry.

easy T-Side standing left click a-sitesqueakyexecute

Steps

  1. From lobby, walk toward the squeaky door entrance and stop about three steps back from the door. Position yourself in the center of the corridor, aligned with the middle of the doorframe.
  2. Look at the squeaky door directly ahead. Find the top edge of the doorframe where the metal frame meets the ceiling. There is a horizontal bar running across the top.
  3. Place your crosshair on the center of the top doorframe bar, roughly where the horizontal bar is at its midpoint. This sends the smoke through the door and onto the floor just inside squeaky.
  4. Open the squeaky door (use it or have a teammate open it), then immediately throw with a standing left click. The timing matters - throw as soon as the door is fully open.
  5. The smoke lands just inside the squeaky entrance on A site, blocking CT vision from heaven, rafters, and the site floor from seeing players push through the door.

Tips

  • Squeaky is one of the two main T-side entry points to A site on Nuke. Smoking the doorway is essential because CTs watching from heaven have a direct sightline into the door.
  • The door makes a loud, distinctive sound when opened. Throw the smoke immediately after opening because CTs will prefire the doorway the moment they hear it.
  • If the smoke lands too deep inside the site (past the door area), your aim was too high. Lower your crosshair to the doorframe bar rather than above it.
  • If the smoke lands at your feet in lobby, the door was not fully open when you threw. Make sure the door is completely open before releasing.
  • Pair this with a hut push by a teammate. While CTs focus on the squeaky smoke, your teammate enters through hut for a pinch attack on A site.
  • Practice in an offline server with sv_cheats 1; sv_infinite_ammo 1; sv_grenade_trajectory 1; sv_grenade_trajectory_time 10; mp_roundtime_defuse 60 to get the door timing right.

When to Use

This smoke is critical for any T-side A site push through squeaky on Nuke. Use it when:

  • A site executes where your team is pushing through squeaky and needs heaven and rafter angles blocked
  • Split A attacks where players enter through both squeaky and hut simultaneously with smokes at both entry points
  • Default rounds where you want to pressure A through squeaky while keeping B as an option
  • Post-plant plays where you re-smoke squeaky to prevent CTs from peeking through the door during the defuse timer
  • Pistol rounds where the smoke gives your team enough cover to rush through the door without being picked by a CT rifle

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