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Lobby Molotov from Heaven

CS2 Nuke lobby molotov from heaven. CT standing throw that burns the lobby entrance to delay T-side pushes toward A site.

medium CT-Side standing left click a-sitelobbydefensive

Steps

  1. Climb to heaven and walk to the front railing overlooking A site. Position yourself at the center of the railing, facing directly toward the A main entrance below.
  2. Look toward A main. Find the lobby corridor visible through the main entrance. Focus on the floor area just inside the lobby, where it transitions from the corridor into the site entrance.
  3. Place your crosshair on the threshold of the A main doorway, right where the lobby floor meets the A site floor. Aim at the center of the doorway at ground level.
  4. Throw with a standing left click from your elevated position. The height advantage from heaven naturally arcs the molotov downward into the lobby area.
  5. The molotov splashes on the lobby floor just before the A main entrance, spreading fire across the corridor and forcing any Ts in the area to either retreat back into lobby or push through and take significant damage.

Tips

  • This molotov is devastating against fast A pushes. The fire covers the tight corridor and deals heavy damage to multiple Ts who are bunched up trying to push through main.
  • Throw this on audio cue - when you hear running footsteps approaching from lobby, the Ts are about to push. The molly catches them mid-stride in the narrow corridor.
  • If the molotov lands too far inside the site (on the A site floor), your crosshair was too high. Aim lower, directly at the ground-level threshold of the doorway.
  • If the molotov splashes against the wall above the doorway, your aim was too high vertically. Drop your crosshair to floor level at the entrance.
  • After throwing the molly, hold your heaven angle. Ts who push through the fire are weakened and easy to pick off from the elevated position.
  • Practice in an offline server with sv_cheats 1; sv_infinite_ammo 1; sv_grenade_trajectory 1; sv_grenade_trajectory_time 10; mp_roundtime_defuse 60 to verify the fire coverage blocks the full corridor width.

When to Use

This molotov is a powerful defensive tool from the heaven position on Nuke. Deploy it when:

  • Anti-rush defense when Ts are pushing fast through lobby toward A main and you need to slow them down instantly
  • Buying time for rotations when your B teammates need extra seconds to reach A site through the vents
  • Utility stacking thrown after your A main smoke fades to extend the denial with fire for an additional 7 seconds
  • Pistol round defense where a single molotov in the narrow corridor can deal 100+ damage to grouped T-side pistol rushes
  • Late round defense when the Ts are low on time and forced to push through utility - the molly punishes desperate rushes

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