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Heaven Molotov from Hut

Nuke heaven molotov from hut. Flush out the CT holding the heaven railing so your team can push onto A site without getting picked.

medium T-Side jump-throw left click a-siteheavenclear

Steps

  1. Enter hut from the outside and position yourself against the back wall of hut, near the left corner. Stand so your back is touching the wall and you are facing toward the hut exit that opens onto A site.
  2. Look up through the hut opening and find heaven - the elevated catwalk with the metal railing above A site. Identify the left edge of the railing where the metal bars meet the ceiling structure.
  3. Place your crosshair on the junction point where the top of the railing meets the ceiling surface. Aim at the spot where the metal railing ends and the concrete ceiling begins, on the left side of heaven.
  4. Use your jump throw bind (hold left click, then press your jump throw key). The jump is needed to clear the hut opening and loft the molotov up to the elevated heaven position.
  5. The molotov arcs upward and lands on the heaven catwalk, spreading fire along the railing area and forcing the CT holding the elevated angle to retreat toward rafters or drop down to the site floor.

Tips

  • Heaven is the single most powerful defensive position on Nuke A site. The CT has a bird’s-eye view of the entire site and can pick off anyone exiting hut, lobby, or squeaky. Clearing heaven with fire is essential.
  • This is a jump throw requiring a bind. The vertical distance to heaven makes manual jump timing unreliable - always use the bind.
  • If the molotov hits the ceiling and bounces back into hut, your crosshair was too high. Lower your aim to be more on the railing than the ceiling above it.
  • If the fire lands on the A site floor below heaven instead of on the catwalk, your aim was too low. Raise your crosshair up toward the ceiling junction where the railing meets the overhang.
  • Have a teammate throw a main smoke or mini smoke while you throw this molly. The combination blocks vision from mini and forces the heaven player off the angle simultaneously.
  • Practice command: sv_cheats 1; sv_infinite_ammo 1; sv_grenade_trajectory 1; sv_grenade_trajectory_time 10; mp_roundtime_defuse 60

When to Use

This molotov neutralizes the most dangerous position on Nuke A site. Throw it whenever you need heaven cleared:

  • A site executes to deny the heaven player their elevated angle before your team pushes out of hut or lobby
  • Hut pushes specifically, since the heaven player has a direct line of sight into the hut exit and will pick off the first player out
  • Post-plant situations to re-molly heaven and prevent CTs from retaking by playing the elevated position during defuse attempts
  • Fast A takes where clearing heaven quickly is critical because your team needs to plant before the B rotate arrives
  • Coordinated utility executes paired with smokes for mini and main to isolate the A site completely

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