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Truck Smoke from Alt Mid

CS2 Inferno truck smoke from alt mid. Jump-throw lineup that blocks CT vision from truck during A site takes.

medium T-Side jump-throw left click a-sitetruckexecute

Steps

  1. From alt mid (the narrow corridor connecting T apartments to second mid), walk to the end of the passage where it opens toward mid. Stand against the left wall right at the corner before the opening.
  2. Look up toward the skyline. Find the corner of the rooftop on the building directly ahead. There is a visible seam where two roof sections meet at different angles.
  3. Place your crosshair on the tip of the rooftop corner, right where the two roof angles converge to form a point. This is a precise aim spot, so take your time lining it up.
  4. Use your jump throw bind (hold left click, then press your jump throw key). The jump is essential to give the smoke enough arc to clear the buildings.
  5. The smoke travels over the rooftops and lands on truck near the A site entrance, blocking CTs positioned behind or beside the truck from seeing players push through short or apartments.

Tips

  • Truck is a common CT position because it provides solid cover and a strong angle on players entering A site from short. Smoking it forces the CT to reposition or play blind.
  • This lineup works best as the third smoke in a full A execute - after pit and graveyard are smoked. With all three down, CTs have almost no angles on your entry.
  • If the smoke lands too far forward (past the truck toward boiler), your crosshair was too high. Lower it slightly below the rooftop point.
  • If the smoke falls short and lands in the open area before truck, you were not standing deep enough into the corner. Push your back firmly against the left wall.
  • Coordinate timing with your teammates - call “truck, pit, graveyard - throw on three” so all smokes bloom at the same time.
  • Practice in an offline server with sv_cheats 1; sv_infinite_ammo 1; sv_grenade_trajectory 1; sv_grenade_trajectory_time 10; mp_roundtime_defuse 60 to fine-tune the aim point.

When to Use

Use this smoke to shut down the truck angle as part of A site takes. It is valuable for:

  • Full A executes where you need all CT angles blocked before committing players to the site
  • Three-smoke A takes pairing this with pit and graveyard smokes for maximum site isolation
  • Entry plays from short where the truck player is the first angle that can punish your push
  • Post-plant setups where re-smoking truck denies CTs a safe position to retake from
  • Mid-round A hits when CTs have rotated one player to truck after reading your mid control

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