Banana Entry Pop Flash
Pop flash banana on Inferno from bottom banana. Blinds any CT holding the car or half-wall so your team can push up banana safely.
easy T-Side run-throw right click b-sitebananaentry
Steps
- From bottom banana, position yourself at the left wall where the corridor narrows before the open banana area. You should be just before the point where the CT holding car or half-wall can see you.
- Equip your flashbang and hold right click (underhand throw). Do not release yet.
- Start running forward up banana at full speed, keeping to the left wall.
- As you approach the corner where you become visible to a CT at car or half-wall, release right click to toss the flash forward.
- The flash pops at head level just ahead of you in the banana corridor, blinding any CT holding the car, half-wall, or sandbags position. You emerge right behind the flash with full vision.
Tips
- This is a pop flash - the underhand throw while running means the flash detonates almost instantly after release. CTs have no time to turn away, making this one of the most reliable entry tools for banana.
- The timing should feel natural - release the flash the moment you would be exposed to the CT’s angle. Too early and it pops behind cover (wasted). Too late and you are already in the open.
- Your teammates behind you will not be flashed since the flash pops ahead of your position. This is safe for a team push up banana.
- After the flash pops, immediately clear car first (closest threat), then half-wall and sandbags. Be aggressive - the flash window is brief.
- Pair this with a banana molotov on car to force the CT off the position entirely, then push up to the B site smokes.
- This flash is excellent on eco rounds where your team buys armor + flashbang and rushes banana together.
When to Use
Use this flash when pushing up banana:
- Banana control - pop flash to take banana and establish forward positioning for a later B execute
- Fast B rushes where your team commits to banana early and needs to clear the initial CT positions
- Eco/force rounds where winning the banana fight is critical to the round
- Second-round forces on T side - armor + flash banana rush is a strong play against CTs who buy SMGs
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