A Long Cross Smoke from Long Doors
Dust 2 long cross smoke from long doors. Covers the deadly A Long crossing so your team can push from long toward A site without getting picked.
easy T-Side standing left click a-sitea-longcrossessential
Steps
- After pushing through Long Doors (clearing the close angle and any CT holding inside), move forward and hug the left wall as you exit onto A Long.
- Look ahead toward A site. You will see the edge of the wall at the far end of the long corridor where the open crossing begins - this is where the corner turns toward the A site.
- Place your crosshair at roughly head height on that wall edge. You want to aim at the corner of the wall itself, not above it or below it.
- Left click to throw the smoke. This is a simple standing throw - no jump needed.
- The smoke lands at the A Long crossing, creating a smoke wall that blocks vision from A site, car, and the CT AWP from seeing anyone moving through long.
Tips
- Throw this immediately after clearing Long Doors. Every second you wait is a second the CT AWP at car or on the A site platform can pick you off. Speed matters.
- Have a teammate throw an A Long flash over the doors at the same time. The flash blinds any CT peeking from pit or car, and the smoke covers the crossing a moment later.
- The smoke lasts approximately 18 seconds. Coordinate your team’s push timing - do not throw it and then wait around. Push while it is active.
- Because this is a standing throw, it is one of the most consistent smokes in the game. There is almost no way to miss it once you know the reference point.
- If the smoke does not fully cover the crossing (you can still be seen from the right side), your crosshair was too far to the left. Adjust slightly right.
- After throwing, you can immediately push through the smoke toward pit or hug the wall toward A site. Do not stand still at long doors.
When to Use
This is a fundamental Dust 2 smoke that every player must know. Use it on:
- Any round where your team takes A Long control - it is not optional, it is required
- A Long pushes to safely move your team from long doors to pit, car, or A site
- A executes where the long team needs to cross and take position before the site hit
- Eco/force-buy rounds through long - the smoke costs $300 and saves lives
- Retakes from long on CT side as well, if you need to cross back toward site
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