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A Heaven Smoke from Mid

Smoke off A heaven on Anubis from mid to shut down the elevated angle. Lets your team push A site without getting picked from above.

medium T-Side jump-throw left click a-siteheavenexecute

Steps

  1. From mid, push forward past the pillar area toward the A connector entrance. Stop at the left wall just before the opening and press yourself into the corner where the wall meets the stone ledge.
  2. Look up toward the A site buildings. Find the edge of the balcony that forms the heaven position - it is the elevated platform with a railing that overlooks the A site entrance below.
  3. Place your crosshair on the upper-left corner of the balcony edge, right where the railing meets the building wall. You should see the corner of the overhang against the sky.
  4. Use your jump throw bind (hold left click, then press your jump throw key).
  5. The smoke pops up and over the wall, landing on the A heaven balcony and blocking any CT holding the elevated angle from seeing players entering A site from mid or A main.

Tips

  • Heaven is the strongest CT position on A site because the elevated angle is extremely difficult to challenge from below. This smoke removes that advantage entirely and forces the CT to reposition or play blind.
  • This lineup requires a jump throw bind for consistency. The smoke needs to clear the wall and drop precisely onto the balcony - manual throws will not be reliable.
  • Throw this smoke as part of your A execute, not too early. You want it blooming just as your team enters the site so the heaven player cannot get a pick during the push.
  • If the smoke lands on the ground below heaven instead of on the balcony, your crosshair was too low. If it sails over heaven completely, you were too high.
  • Pair this with a site smoke or flashbang to cover the ground-level angles as well. Heaven smoke alone does not protect you from players holding behind the pillar or on the site itself.
  • Practice commands: sv_cheats 1; sv_infinite_ammo 1; sv_grenade_trajectory 1; sv_grenade_trajectory_time 10; mp_roundtime_defuse 60

When to Use

Use this smoke when executing onto A site from mid:

  • Full A executes - smoke heaven, flash site, and push through the A connector with your team
  • Mid-to-A splits where part of your team pushes through A main and the other group comes through mid - the heaven smoke covers both entry points
  • Retake denial - if you get the bomb planted on A and CTs are rotating through heaven, re-smoking it delays the retake
  • Anti-AWP plays - the AWP is devastatingly effective from heaven. This smoke is the counter

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