A Heaven Smoke from Mid
Smoke off A heaven on Anubis from mid to shut down the elevated angle. Lets your team push A site without getting picked from above.
medium T-Side jump-throw left click a-siteheavenexecute
Steps
- From mid, push forward past the pillar area toward the A connector entrance. Stop at the left wall just before the opening and press yourself into the corner where the wall meets the stone ledge.
- Look up toward the A site buildings. Find the edge of the balcony that forms the heaven position - it is the elevated platform with a railing that overlooks the A site entrance below.
- Place your crosshair on the upper-left corner of the balcony edge, right where the railing meets the building wall. You should see the corner of the overhang against the sky.
- Use your jump throw bind (hold left click, then press your jump throw key).
- The smoke pops up and over the wall, landing on the A heaven balcony and blocking any CT holding the elevated angle from seeing players entering A site from mid or A main.
Tips
- Heaven is the strongest CT position on A site because the elevated angle is extremely difficult to challenge from below. This smoke removes that advantage entirely and forces the CT to reposition or play blind.
- This lineup requires a jump throw bind for consistency. The smoke needs to clear the wall and drop precisely onto the balcony - manual throws will not be reliable.
- Throw this smoke as part of your A execute, not too early. You want it blooming just as your team enters the site so the heaven player cannot get a pick during the push.
- If the smoke lands on the ground below heaven instead of on the balcony, your crosshair was too low. If it sails over heaven completely, you were too high.
- Pair this with a site smoke or flashbang to cover the ground-level angles as well. Heaven smoke alone does not protect you from players holding behind the pillar or on the site itself.
- Practice commands:
sv_cheats 1; sv_infinite_ammo 1; sv_grenade_trajectory 1; sv_grenade_trajectory_time 10; mp_roundtime_defuse 60
When to Use
Use this smoke when executing onto A site from mid:
- Full A executes - smoke heaven, flash site, and push through the A connector with your team
- Mid-to-A splits where part of your team pushes through A main and the other group comes through mid - the heaven smoke covers both entry points
- Retake denial - if you get the bomb planted on A and CTs are rotating through heaven, re-smoking it delays the retake
- Anti-AWP plays - the AWP is devastatingly effective from heaven. This smoke is the counter
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